@startuml
sprite $font_download [48x48/16] {
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}


!define MATERIAL_FONT_DOWNLOAD(_alias) ENTITY(rectangle,black,font_download,_alias,MATERIAL FONT_DOWNLOAD)
!define MATERIAL_FONT_DOWNLOAD(_alias, _label) ENTITY(rectangle,black,font_download,_label, _alias,MATERIAL FONT_DOWNLOAD)
!define MATERIAL_FONT_DOWNLOAD(_alias, _label, _shape) ENTITY(_shape,black,font_download,_label, _alias,MATERIAL FONT_DOWNLOAD)
!define MATERIAL_FONT_DOWNLOAD(_alias, _label, _shape, _color) ENTITY(_shape,_color,font_download,_label, _alias,MATERIAL FONT_DOWNLOAD)
skinparam folderBackgroundColor<<MATERIAL FONT_DOWNLOAD>> White
@enduml